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GameFAQs Contests

Contest Stats and Discussion - Part 992

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swordz9 | Posted 12/31/2010 9:17:14 PM | message detail
Pokemon couldn't have gotten any easier competition than this, but I imagine Pokemon would win regardless.
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KamikazePotato | Posted 12/31/2010 9:24:35 PM | message detail
This result is getting kind of ridiculous.

Can HGSS compete?

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-LusterSoldier- | Posted 12/31/2010 9:28:49 PM | message detail
Can HGSS compete?

Against what competition?
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Team Rocket Elite (Moderator) | Posted 12/31/2010 9:32:02 PM | message detail
HGSS is currently roughly 70-30ing DQ9 and Dark Dawn. That's looks pretty good but I think it has more to do with the weakness of the other games.
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Ngamer64 | Posted 12/31/2010 11:14:30 PM | message detail
I'm making GotY preds in board8chat every night. Tonight I said

Im Ngamer (1:08:00 AM): voting: 999. expected top three: Pokemon > Golden Sun > Dragon Quest, with a large gap before #4
Im Ngamer (1:08:25 AM): hmm, I was right, but YIKES, didn't expect Pokemon to kill THAT bad!

Golly, I'd forgotten what a monster Pokemon is in multiway polls!

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AlecTrevelyan006 | Posted 12/31/2010 11:20:38 PM | message detail
I wish there was a way to check the percentages on how many people played each game.

Like, for GTA vs. Golden Sun, how many played both? How many played GTA, how many played GS? I have a feeling that the ~70% of voters who took it over Ratchet and Clank have not all played it.
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Justin_Crossing | Posted 12/31/2010 11:21:36 PM | message detail
Ngamer, I love you for actually playing 999. Such an amazing game and the people who actually play it are champs.
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pjbasis | Posted 12/31/2010 11:32:21 PM | message detail
999 got that loyal fanbase
LeonhartFour | Posted 1/1/2011 1:42:47 AM | message detail

From: KamikazePotato | #152
This result is getting kind of ridiculous.

Can HGSS compete?


In the actual GOTY poll? Unlikely. This is just Pokemon against a bunch of games you would expect it to kill. Don't be deceived that it's killing Golden Sun: Dark Dawn after GS did so well in GOTD because it's barely beating DQIX, which should tell you all you need to know. Handhelds almost never do well when you put them up against console games.

http://www.gamefaqs.com/poll/index.html?poll=3858
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LeonhartFour | Posted 1/1/2011 1:58:10 AM | message detail
And as far as who I'd take in an FFVII/OOT-less contest, I don't really know. I'd have to put some thought into it, which I don't really feel like doing at the moment. I know a lot of people love the 12 hour format, but I dunno, it feels like it's kind of killing my interest. Everything happens too quickly, and I honestly think splitting day and night takes out one of the biggest things we love about contests: Big comebacks. Nearly all of our favorite contest matches of all-time involve a big comeback of some sort. What is the biggest comeback we've even seen in the 12 hour format? Nothing even immediately pops to mind, does it?

I mean, FFX/MM is probably going to be the match that we remember most from this GOTD contest (along with MGS2/SOTC), but if it had been a 12 hour match, we wouldn't have even cared. FFX was comfortably ahead at the end of the first 12 hours, and MM would've won a day match without much fight either. Matches like RSE/GTA IV really lost a lot of potential sizzle because of the 12 hour format, too, I think. GTAIV could've built up a nice lead overnight and we could've watched RSE try to make a comeback with the ASV. Instead, we got GTAIV struggling to build a couple hundred vote lead, knowing it would get overrun and have no chance once the ASV hit. So much for that.

And honestly, 12 hour deadlocks aren't even all that exciting to me. Yeah, CT/LTTP was great because we'd never seen anything like that before, but now? Meh. I dunno. There's no ebb and flow to matches anymore. Really, the only thing we have to look forward to in a 12 hour format are the big upsets, and those are the things from these two contests that we're going to remember. Not that the 12 hour format hasn't given us ANYTHING exciting, but I don't know. My interest in these contests is at an all-time low. I haven't even bothered to listen to The Show for the last few weeks, and I haven't kept up with any post-contest analysis stuff or had any desire to do my own. I mean, I don't even really care to join in on this debate about what game would win a FFVII/OOT-less contest. With nothing on the horizon for at least a year, it may be about time to bid this place farewell, at least for a nice long while. The only thing really keeping me here for the moment is that I committed to Mario and Zelda playthrough topics, and I want to do what I said I would do. Once that's finished? Who knows. Either way, I'll probably be cutting my time back.

And apparently, my FFX fanboy act rubbed some people the wrong way, and if that's the case, I apologize. Playing the fanboy and just arguing matches is a lot more fun than the actual results for me these days. The last time I seriously got upset about a contest result was...L-Block, I guess, and it's been even longer than that since I cared about getting a match wrong. I just enjoy debating them nowadays more than anything else. Did I really care that FFX lost to Majora's Mask? Nah, not really. I was a lot more upset Tennessee lost the Music City Bowl, honestly. Did I care about arguing WW > MM for who knows how long and ending up being wrong in the end? Not at all. Just picking a side and sticking to your guns is the fun in these contests nowadays for me.

Although what does tick me off is that I've apparently done something over the course of this contest to make Ulti treat me like he wishes I'd never post here again (especially this dumb idea he's got in his head where he keeps comparing me to Slowflake, for whatever the reason), and it sucks when someone you consider a friend suddenly starts treating you like crap for seemingly no reason whatsoever.

So yeah, wall of text.
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DarkFalconX | Posted 1/1/2011 3:41:36 AM | message detail
And as far as who I'd take in an FFVII/OOT-less contest, I don't really know. I'd have to put some thought into it, which I don't really feel like doing at the moment. I know a lot of people love the 12 hour format, but I dunno, it feels like it's kind of killing my interest. Everything happens too quickly, and I honestly think splitting day and night takes out one of the biggest things we love about contests: Big comebacks. Nearly all of our favorite contest matches of all-time involve a big comeback of some sort. What is the biggest comeback we've even seen in the 12 hour format? Nothing even immediately pops to mind, does it?

I mean, FFX/MM is probably going to be the match that we remember most from this GOTD contest (along with MGS2/SOTC), but if it had been a 12 hour match, we wouldn't have even cared. FFX was comfortably ahead at the end of the first 12 hours, and MM would've won a day match without much fight either. Matches like RSE/GTA IV really lost a lot of potential sizzle because of the 12 hour format, too, I think. GTAIV could've built up a nice lead overnight and we could've watched RSE try to make a comeback with the ASV. Instead, we got GTAIV struggling to build a couple hundred vote lead, knowing it would get overrun and have no chance once the ASV hit. So much for that.


The issues (as I see it) with switching back to 24 hour matches are:
a) how many matches outcomes would really change based on those extra 12 hours?
b) would you want to sit through the 80-90% of matches whose outcome wouldn't change?

Still, I do think extending the 24 hour matches back a round or two would be a good thing.



And honestly, 12 hour deadlocks aren't even all that exciting to me. Yeah, CT/LTTP was great because we'd never seen anything like that before, but now? Meh. I dunno. There's no ebb and flow to matches anymore. Really, the only thing we have to look forward to in a 12 hour format are the big upsets, and those are the things from these two contests that we're going to remember. Not that the 12 hour format hasn't given us ANYTHING exciting, but I don't know. My interest in these contests is at an all-time low. I haven't even bothered to listen to The Show for the last few weeks, and I haven't kept up with any post-contest analysis stuff or had any desire to do my own. I mean, I don't even really care to join in on this debate about what game would win a FFVII/OOT-less contest. With nothing on the horizon for at least a year, it may be about time to bid this place farewell, at least for a nice long while. The only thing really keeping me here for the moment is that I committed to Mario and Zelda playthrough topics, and I want to do what I said I would do. Once that's finished? Who knows. Either way, I'll probably be cutting my time back.

A big reason for your level of interest and your issue with 12 hour matches may be the amount of information from which we have to draw from now compared to contests of the past.

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DarkFalconX | Posted 1/1/2011 3:42:26 AM | message detail
And apparently, my FFX fanboy act rubbed some people the wrong way, and if that's the case, I apologize. Playing the fanboy and just arguing matches is a lot more fun than the actual results for me these days. The last time I seriously got upset about a contest result was...L-Block, I guess, and it's been even longer than that since I cared about getting a match wrong. I just enjoy debating them nowadays more than anything else. Did I really care that FFX lost to Majora's Mask? Nah, not really. I was a lot more upset Tennessee lost the Music City Bowl, honestly. Did I care about arguing WW > MM for who knows how long and ending up being wrong in the end? Not at all. Just picking a side and sticking to your guns is the fun in these contests nowadays for me.

I had no problem with your FFX praise-I picked it also. ;) But that is the downside of arguing for something-when you get it wrong there will be a million people reminding you what a idiot you were for arguing for it. An issue for me all contest was that there wasn't enough games that I cared so deeply for that I would get upset about if they lost, meaning the matches didn't as much to me. But that can be a good thing because these contest (while they can be a lot of fun) are meant to be a supplement to everything else (job, school, hobbies, etc.) in your life not be the main focus. Another thing is many of us are getting older and may be a little jaded to the contests now that they aren't so new and have other things that mean more to us so matches that may have once been constituted as good matches are now not necessarily that interesting.

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Not_Wylvane | Posted 1/1/2011 5:58:25 AM | message detail
Maybe you're just simply outgrowing the contests. Or maybe how GameFAQs is so incredibly Nintendo-oriented these days (which I love, but I can imagine Square fans not being so happy about it). Or reasons in your personal life. Who knows?

From: AlecTrevelyan006 | #156
I wish there was a way to check the percentages on how many people played each game.

Like, for GTA vs. Golden Sun, how many played both? How many played GTA, how many played GS? I have a feeling that the ~70% of voters who took it over Ratchet and Clank have not all played it.


There were a few polls years or so ago that asked about the playrate of top games like OoT, FF7, and SMB3. Sure, those are the most popular games here, but it's something. Doubt we'd ever get the play rate of something like GTA:SA/Golden Sun, though.
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UltimaterializerX | Posted 1/1/2011 5:59:23 AM | message detail

From: LeonhartFour | #160
Although what does tick me off is that I've apparently done something over the course of this contest to make Ulti treat me like he wishes I'd never post here again (especially this dumb idea he's got in his head where he keeps comparing me to Slowflake, for whatever the reason), and it sucks when someone you consider a friend suddenly starts treating you like crap for seemingly no reason whatsoever.


o_O

I've been teasing plenty of people in my PCA, wtf mate. I'll seriously stop if it's bugging you, though, I'm not trying to come off like I don't like you or whatever.

As for being jaded or whatever the rest of that post meant, I think you're just getting more mature and not getting emotionally invested in matches anymore. That's a good thing. 12 hour matches are way better for getting all the garbage over with ASAP. Yeah it means the good matches are a bit less good, but more often than not matches are decided within 5 minutes. I'd rather a few early good matches get half the treatment than watch 24 hours of a blowout.

In 2002, we watched 24 hours of Serious Sam vs Mr Driller. No f***ing thanks to that format ever again.
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Not_Wylvane | Posted 1/1/2011 5:59:27 AM | message detail
Unless Bacon decides to make a "Predict the play rate!" contest, where you predict a game's play rate Oracle-style, and whoever is the most accurate wins a prize.

Could be fun as a short diversion, much like The List.
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Not_Wylvane | Posted 1/1/2011 6:00:51 AM | message detail
Also, imagine if all of Round 2 of this contest were 24-hours.

Ick.
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UltimaterializerX | Posted 1/1/2011 6:01:35 AM | message detail
We need little side contests like that more often. I miss those older things Ceej used to run. And Leon I seriously apologize, I wasn't trying to make you upset or anything.
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red sox 777 | Posted 1/1/2011 6:14:33 AM | message detail
I basically agree with the comments about 12-hour matches. They're a lot less memorable, they kill major comebacks, and they let the weaker game advance some of the time. Ideally, I think we'd switch over to 24-hour matches with the final 16. I do think that with a 64 game contest, 12-hour matches aren't necessary at all. With 128 it is because otherwise the first round would be really really boring.
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Congratulations to Guru Champion Black Turtle, who called MM > GSC when most of us were calling it impossible.
red sox 777 | Posted 1/1/2011 6:19:39 AM | message detail
And I agree that matches where no one ever gets a substantial lead aren't as fun as you'd think. CT/LTTP was fun because it actually had trend differences, and the 50/50 back-and-forth for hours in the afternoon/evening was in defiance of the expected trends (LTTP continuing to gain with the ASV after it had wiped out CT's lead).
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pjbasis | Posted 1/1/2011 6:23:49 AM | message detail
24 hour div finals would be good. At LEAST final 8.

And I personally would welcome more drama over results.

It's part of the fun! If everyone acted like they didn't care, then...no one would care.
LeonhartFour | Posted 1/1/2011 7:43:05 AM | message detail
I mean, I agree that 12 hour matches are nice because you get past the round 1 squashes much more quickly, but imagine the best contest matches we've ever had.

And now realize that 3/4 of them would be pretty much completely unmemorable if they were only 12 hours long.

From: Not_Wylvane | #163
Or maybe how GameFAQs is so incredibly Nintendo-oriented these days (which I love, but I can imagine Square fans not being so happy about it).


Hey, I'm a big Nintendo fan! Honestly, Link/Zelda winning contests all the time has never bothered me at all other than in the sense that I like Cloud/FFVII better.
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BlAcK TuRtLe | Posted 1/1/2011 7:58:51 AM | message detail
I'll be genuinely surprised if Mass Effect 2 doesn't win GotY
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LinkMarioSamus | Posted 1/1/2011 8:02:30 AM | message detail
So will I, especially what with Mass Effect apparently being stronger than Final Fantasy XII now.
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LeonhartFour | Posted 1/1/2011 8:05:49 AM | message detail
Time for Galaxy 2 to maintain NintendoFAQs
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Not_Wylvane | Posted 1/1/2011 8:08:38 AM | message detail
2010 best year yet.

Sequels to my three favorite games this gen, aw yeah.
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Ultimaphazon | Posted 1/1/2011 8:17:29 AM | message detail
Pretty sure ME2 will win GotY here. I just can't see SMG2 winning, there's just too much of an anti-Wii sentiment on the site right now.
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LeonhartFour | Posted 1/1/2011 8:18:58 AM | message detail
You can be anti-Wii and pro-Galaxy 2!

In fact, I'd question your sanity if you weren't pro-Galaxy 2.
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Ultimaphazon | Posted 1/1/2011 8:23:28 AM | message detail
I've never played Galaxy 2, nor do I own (or want) a Wii, so I can't really be pro-Galaxy 2.
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Black_Turtle may not have won GotD, but he's still a better predictor than the rest of us.
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LOLContests | Posted 1/1/2011 9:02:08 AM | message detail
The problems with 24 hour matches that people appear most concerned with are more bracket making problems than anything else. No one wants to see boring blowouts for 24 hours (although some blowouts can be entertaining), but a well designed bracket there's no reason that can't be kept to an absolute minimum. I mean, we got 24 stretches of boring matches this year too. Was Metroid Prime/SO3 and Mother 3/DMC3 really any better than if we has just started with MP/DMC3 for 24 hours? People only really pay attention to the Night Match for an hour or two anyway.

I would propose something in the next character contest like Add/Remove but with people on the board being able to petition to switch around bracket placements, as well as swap entrants in/out. I mean, there are some incidences like Cecil/Knuckles where we might have robbed ourselves of a particularly close match, but that could definitely help to make the bracket more interesting at times. Add/Remove "failed" because we were dealing with games we didn't know about, so people were unwilling to want to see changes. If we have something like characters which we know a lot about however, our decisions would most likely be wise ones.
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LOLContests | Posted 1/1/2011 9:03:13 AM | message detail
[This message was deleted at the request of the original poster]
LOLContests | Posted 1/1/2011 9:03:56 AM | message detail
*with a well designed bracket
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charmander6000 | Posted 1/1/2011 9:23:08 AM | message detail
If we ever go back to 24 hour matches we'd have to reduce the field to 64. 4 months for a contest is way too long and I don't think anyone could keep the intensity that we usually have. It'd be like the difference between cheering for your favourite sports team in the regular season and cheering for them in the play-offs. Only problem is while a GotD 64 game bracket would have been fine a 64 character battle bracket is impossible without ending up with a bunch of scratches.

Here's a list of characters with 9-16 seeds from last contest that won a match/have strength/people liked

Magus
Revolver Ocelot
Mega Man X
Meta Knight
The Boss
Lightning
Knuckles the Echidna
Mewtwo
Ken
Rikku
Donkey Kong
Liquid Snake
Cid Highwind
Yuna
Frog
Duke Nukem
Jill Valentine
Sub-Zero
Jecht
Zelda
Fox McCloud
Aerith
Terra
Missingno
Big Daddy
Tifa
Peach

Sure you can say that we don't need everyone that was listed, but those are the type of characters that we'll be missing, some for probably every contest based on their seed.
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UltimaterializerX | Posted 1/1/2011 9:55:38 AM | message detail
ME2 is the favorite for GOTY in my view. Galaxy 2 and God of War 3 are dark horses.
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charmander6000 | Posted 1/1/2011 10:26:03 AM | message detail
I just noticed this is the first time Pokemon has won GotY for anything
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ctesjbuvf | Posted 1/1/2011 10:37:28 AM | message detail
We should have 12 hour matches for round 1-2/3 and then 24 hour matches for the rest.
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Team Rocket Elite (Moderator) | Posted 1/1/2011 10:40:56 AM | message detail
http://www.gamefaqs.com/poll/index.html?poll=2244

It's pretty amazing just how much Pokemon has changed in just a few years.
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LeonhartFour | Posted 1/1/2011 10:44:51 AM | message detail

From: charmander6000 | #182
a 64 character battle bracket is impossible without ending up with a bunch of scratches.


Yeah, but this was always the case before last year anyway, and we never really complained because there were rarely any "major" scratches. We're kinda used to 128 entrants now, but it's not like we couldn't do without half of them in the first place.
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Big Bob | Posted 1/1/2011 10:46:51 AM | message detail
Fire Emblem: The Sacred Stones > GTAIV aw yeah
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HaRRicH | Posted 1/1/2011 2:52:56 PM | message detail
Pokemon's first GotY-win is more impressive when you consider this is a port/remake; those things almost never do well in these polls.
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LeonhartFour | Posted 1/1/2011 2:56:13 PM | message detail

From: HaRRicH | #189
Pokemon's first GotY-win is more impressive when you consider this is a port/remake; those things almost never do well in these polls.


Considering the options it's up against, I don't really think this is that big of a deal! I mean, what else is there?

If it still manages to impress in the final GOTY, then yeah, that'll be somethin'.
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Ngamer64 | Posted 1/1/2011 3:00:05 PM | message detail
But GTA/Pokemon was already a good match. I'll agree that by changing it from 12 hours to 24 we could have boosted it from "good" to "great", but is that one upgrade worth the 90 other matches we'd have turned from "boring" to "just as boring; now twice as long!"?

(Also that was an 8/9 match, meaning GTA 4 wouldn't have even made the cut in a 64 game field.)

I'm all for turning good matches great, but most of the greatest/most memorable polls happen between the strongest entrants at the end of the season, so I still maintain that by pushing the 24 hour matches out another round we'd get the best of both worlds.

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LeonhartFour | Posted 1/1/2011 3:03:02 PM | message detail

From: Ngamer64 | #191
I'll agree that by changing it from 12 hours to 24 we could have boosted it from "good" to "great", but is that one upgrade worth the 90 other matches we'd have turned from "boring" to "just as boring; now twice as long!"?


I don't know why you guys are willing to compromise on good matches as long as it means we don't have to spend as much time with boring matches. That just seems silly. I'll deal with crap like TP/Shenmue if it means we get stuff like FFX/MM any day of the week.

I mean "Less boring" > "Less good" makes zero sense whatsoever.
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LeonhartFour | Posted 1/1/2011 3:04:46 PM | message detail
"Less boring" > "More good," that should say.
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charmander6000 | Posted 1/1/2011 3:17:00 PM | message detail
But is that true? Yes MM/FFX wouldn't be as interesting in a day/night match, but the format also creates other great matches. Things like Deus Ex/Rock Band 2 would be less interesting if it was a 24 hour match.
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KamikazePotato | Posted 1/1/2011 3:30:36 PM | message detail
What should happen is that, if a match is close at the 12-hour mark (within 3000 votes), it gets extended. If it's not, we move on. That seems fair to me.

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695924 | Posted 1/1/2011 3:31:41 PM | message detail
Very few games can mount a 3k vote comeback. Has to be something like 300 votes.
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ctesjbuvf | Posted 1/1/2011 3:34:51 PM | message detail
1000
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AxemPink | Posted 1/1/2011 3:35:10 PM | message detail
What should happen is that, if a match is close at the 12-hour mark (within 3000 votes), it gets extended. If it's not, we move on. That seems fair to me.

Then either you'd have to be able to adjust your bracket during the contest or you could have matches that are actually important riding on whether you think fodder 1 can get close to fodder 2 and thereby throw off which games get night matches and which get day matches.
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Ngamer64 | Posted 1/1/2011 3:50:26 PM | message detail
LOLContests | Posted 1/1/2011 11:02:08 AM | message detail
I would propose something in the next character contest like Add/Remove but with people on the board being able to petition to switch around bracket placements, as well as swap entrants in/out. I mean, there are some incidences like Cecil/Knuckles where we might have robbed ourselves of a particularly close match, but that could definitely help to make the bracket more interesting at times. Add/Remove "failed" because we were dealing with games we didn't know about, so people were unwilling to want to see changes. If we have something like characters which we know a lot about however, our decisions would most likely be wise ones.


I love the idea of course, but I can't see SB ever going back to Add/Remove after the way it bombed in 2009. All we really need is for him to show it to someone knowledgeable who he trusts (like TRE) a little bit in advance, who could then slightly tweak things to avoid any major mistakes. Between the nomination phase and the vote in poll phase, I'm thinking brackets do a pretty good job of creating themselves these days.


LeonhartFour | Posted 1/1/2011 5:03:02 PM | message detail
I don't know why you guys are willing to compromise on good matches as long as it means we don't have to spend as much time with boring matches. That just seems silly. I'll deal with crap like TP/Shenmue if it means we get stuff like FFX/MM any day of the week.


Because there are 10 "dull" (as in nothing would change with an extra 12 hours added) matches for every good match that the extra time might turn "great". And also, as we've been over a few times now, we get 64 more matches in this format. Yes of course many of them are foddery and not entertaining, but expanding the field to 128 still gives us a few surprise entrants and unexpected fun matches every season, so I'd call it well worth it.


LeonhartFour | Posted 1/1/2011 3:58:10 AM | message detail
I know a lot of people love the 12 hour format, but I dunno, it feels like it's kind of killing my interest.


Ehhh, we just spent the last three months running through a bracket featuring 128 games, 10 of which you've played and 3 of which you feel strongly about. I'm confident your interest level will come back up once the All Fictional Character noms open.

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KamikazePotato | Posted 1/1/2011 3:54:09 PM | message detail

From: AxemPink | #196
What should happen is that, if a match is close at the 12-hour mark (within 3000 votes), it gets extended. If it's not, we move on. That seems fair to me.

Then either you'd have to be able to adjust your bracket during the contest or you could have matches that are actually important riding on whether you think fodder 1 can get close to fodder 2 and thereby throw off which games get night matches and which get day matches.


It wouldn't affect your bracket at all. Just pick every match based on as if it were a 24-hour match, and if it's close, that's what it'll end up being.

From: 695924 | #194
Very few games can mount a 3k vote comeback. Has to be something like 300 votes.


The point is to make sure that no matches will be decided by the format. 3000 has never been done, so it should be the barometer.

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Black Turtle did a pretty good job.